The Second AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment
The Second Artificial Intelligence for Interactive Digital Entertainment Conference was held June 20–23, 2006, at the Marriott Hotel in Marina del Rey, California.
AIIDE’06 — the Second Conference on Artificial Intelligence and Interactive Entertainment — was intended to be the definitive point of interaction between entertainment software developers interested in AI and academic and industrial AI researchers. Sponsored by the Association for the Advancement of Artificial Intelligence (AAAI), the conference was targeted at both the research and commercial communities, promoting AI research and practice in the context of interactive digital entertainment systems with an emphasis on commercial computer and video games. AIIDE’06 included invited speaker sessions, paper presentation sessions, demonstration sessions, and exhibits. Researchers and developers were invited to share insights and cutting-edge results from a wide range of AI-related problems, and encouraged to present (1) results from core AI research areas applicable to interactive digital entertainment, and (2) AI approaches developed and fielded in commercial systems.
Invited Speakers
AIIDE-06 included an impressive slate of invited speakers, including Matt Brown at Electronic Arts, Steve Crane at Midway Games, Jonathan Gratch in ICT, Craig Reynolds at Sony Computer Entertainment, Ben Geisler at Radical Entertainment and ITT Tech, and Pieter Spronck at Maastricht University. Details of the talks, bios, and pictures ....
AIIDE-06 Sponsors
For Additional Information
For further information about AIIDE-06, please consult the following:
- Call for Papers and Demos
- Call for Sponsors
- Conference Schedule
- Invited Speakers
- Tutorials
- Conference Organizers and Program Committee
- AIIDE Conference Supplemental Website
Individual papers presented at the conference are available in the AAAI digital library.